Send the top cards of your Deck to the GY, up to the number of Traps with different names from each other in the GYs +1 (max. 4), then you can apply 1 of these effects. • Special Summon 1 monster from among those cards. • Set 1 Spells/Trap from among those cards, except "Crow, the Carrion Cutpurse". If you Set a Trap or Quick-Play Spell, it can be activated this turn.